IrateDev.PlayList History
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March 05, 2009, at 11:56 AM
by - de-spam
Changed lines 1-20 from:
http
http
http://finance.groups.yahoo.com/group/airconditionerbuy-mm/ air conditioner buy
http://finance.groups.yahoo.com/group/airconditionercar-lp/ air conditioner car
http://finance.groups.yahoo.com/group/airconditionercarrier-pa/ air conditioner carrier
http://finance.groups.yahoo.com/group/airconditionercompressor-se/ air conditioner compressor
http://finance.groups.yahoo.com/group/airconditionerhome-ta/ air conditioner home
http://finance
http://finance.groups.yahoo.com/group/airconditionerparts-di/ air conditioner parts
http://finance.groups.yahoo.com/group/airconditionerportable-qv/ air conditioner portable
http://finance.groups.yahoo.com/group/airconditionerrepair-iu/ air conditioner repair
http://finance.groups.yahoo.com/group/airconditionerreview-yk/ air conditioner review
http://finance
http:
http://finance.groups.yahoo.com/group/airconditionerunits-yw/ air conditioner units
http://finance.groups.yahoo.com/group/airconditionerwindow-do/ air conditioner window
http://finance.groups.yahoo.com/group/airconditioners-yu/ air conditioners
http://finance
http://finance.groups.yahoo.com/group/airconditionerswindow-vd/ air conditioners window
to:
This is the algorithm used to add/remove tracks from the playlist:
Firsly here are the *
ratings:
[=*=2=]\\
[=**=5=]\\
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks.
# Tracks get removed once they've been played the number of times equal to half their value (as above). The half values go on even/odd cycles, e.g. a ** track gets played twice on the even time and thrice odd time and so on.
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
Firsly here are the *
ratings:
[=*=2=]\\
[=**=5=]\\
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks.
# Tracks get removed once they've been played the number of times equal to half their value (as above). The half values go on even/odd cycles, e.g. a ** track gets played twice on the even time and thrice odd time and so on.
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
March 05, 2009, at 11:49 AM
by - IqpGmRkLUu
Changed lines 1-16 from:
Firsly here are the *
ratings
[=*=2=]\\
[=**=5=]\\
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks
# Tracks get removed once they've been played the number of times equal to half their value (as above)
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
to:
8czGEf http://finance.groups.yahoo.com/group/airconditioner-rd/ air conditioner
http://finance.groups.yahoo.com/group/airconditionerairfilter-um/ air conditioner air filter
http://finance.groups.yahoo.com/group/airconditionerbtu-sg/ air conditioner btu
http://finance.groups.yahoo.com/group/airconditionerbuy-mm/ air conditioner buy
http://finance.groups.yahoo.com/group/airconditionercar-lp/ air conditioner car
http://finance.groups.yahoo.com/group/airconditionercarrier-pa/ air conditioner carrier
http://finance.groups.yahoo.com/group/airconditionercompressor-se/ air conditioner compressor
http://finance.groups.yahoo.com/group/airconditionerhome-ta/ air conditioner home
http://finance.groups.yahoo.com/group/airconditionerhomedepot-so/ air conditioner home depot
http://finance.groups.yahoo.com/group/airconditionerparts-di/ air conditioner parts
http://finance.groups.yahoo.com/group/airconditionerportable-qv/ air conditioner portable
http://finance.groups.yahoo.com/group/airconditionerrepair-iu/ air conditioner repair
http://finance.groups.yahoo.com/group/airconditionerreview-yk/ air conditioner review
http://finance.groups.yahoo.com/group/airconditionerreviews-de/ air conditioner reviews
http://finance.groups.yahoo.com/group/airconditionerunit-ci/ air conditioner unit
http://finance.groups.yahoo.com/group/airconditionerunits-yw/ air conditioner units
http://finance.groups.yahoo.com/group/airconditionerwindow-do/ air conditioner window
http://finance.groups.yahoo.com/group/airconditioners-yu/ air conditioners
http://finance.groups.yahoo.com/group/airconditionersportable-ps/ air conditioners portable
http://finance.groups.yahoo.com/group/airconditionerswindow-vd/ air conditioners window
http://finance.groups.yahoo.com/group/airconditionerairfilter-um/ air conditioner air filter
http://finance.groups.yahoo.com/group/airconditionerbtu-sg/ air conditioner btu
http://finance.groups.yahoo.com/group/airconditionerbuy-mm/ air conditioner buy
http://finance.groups.yahoo.com/group/airconditionercar-lp/ air conditioner car
http://finance.groups.yahoo.com/group/airconditionercarrier-pa/ air conditioner carrier
http://finance.groups.yahoo.com/group/airconditionercompressor-se/ air conditioner compressor
http://finance.groups.yahoo.com/group/airconditionerhome-ta/ air conditioner home
http://finance.groups.yahoo.com/group/airconditionerhomedepot-so/ air conditioner home depot
http://finance.groups.yahoo.com/group/airconditionerparts-di/ air conditioner parts
http://finance.groups.yahoo.com/group/airconditionerportable-qv/ air conditioner portable
http://finance.groups.yahoo.com/group/airconditionerrepair-iu/ air conditioner repair
http://finance.groups.yahoo.com/group/airconditionerreview-yk/ air conditioner review
http://finance.groups.yahoo.com/group/airconditionerreviews-de/ air conditioner reviews
http://finance.groups.yahoo.com/group/airconditionerunit-ci/ air conditioner unit
http://finance.groups.yahoo.com/group/airconditionerunits-yw/ air conditioner units
http://finance.groups.yahoo.com/group/airconditionerwindow-do/ air conditioner window
http://finance.groups.yahoo.com/group/airconditioners-yu/ air conditioners
http://finance.groups.yahoo.com/group/airconditionersportable-ps/ air conditioners portable
http://finance.groups.yahoo.com/group/airconditionerswindow-vd/ air conditioners window
February 25, 2009, at 02:25 PM
by - de-spam
Changed lines 1-16 from:
to:
This is the algorithm used to add/remove tracks from the playlist:
Firsly here are the *
ratings:
[=*=2=]\\
[=**=5=]\\
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks.
# Tracks get removed once they've been played the number of times equal to half their value (as above). The half values go on even/odd cycles, e.g. a ** track gets played twice on the even time and thrice odd time and so on.
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
Firsly here are the *
ratings:
[=*=2=]\\
[=**=5=]\\
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks.
# Tracks get removed once they've been played the number of times equal to half their value (as above). The half values go on even/odd cycles, e.g. a ** track gets played twice on the even time and thrice odd time and so on.
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
February 25, 2009, at 02:07 PM
by - VwChexgMKxQv
Changed lines 1-16 from:
Firsly here are the *
ratings:
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks
# Tracks get removed once they've been played the number of times equal to half their value (as above). The half values go on even
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
to:
PmOoTD <a href="http://boniopuyyxzl.com/">boniopuyyxzl</a>, [url=http://nlxqydeutbvm.com/]nlxqydeutbvm[/url], [link=http://pthseuuykmst.com/]pthseuuykmst[/link], http://sqfirgdakvxj.com/
Added lines 1-16:
This is the algorithm used to add/remove tracks from the playlist:
Firsly here are the *
ratings:
[=*=2=]\\
[=**=5=]\\
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks.
# Tracks get removed once they've been played the number of times equal to half their value (as above). The half values go on even/odd cycles, e.g. a ** track gets played twice on the even time and thrice odd time and so on.
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
Firsly here are the *
ratings:
[=*=2=]\\
[=**=5=]\\
[=***=7=]\\
[=****=10=]\\
# The play list length is equal to the number of tracks rated ** or higher but to a maximum of 37 tracks.
# Tracks get removed once they've been played the number of times equal to half their value (as above). The half values go on even/odd cycles, e.g. a ** track gets played twice on the even time and thrice odd time and so on.
# When a new tracks is added, a random number is chosen from 0 to 8 and a track is chosen from the pool of tracks greater than or equal to that value.
# The probability of choosing a track is proportional to the rating value / (1 + noOfTimesPlayed).
Note that skipping a track before it has finished doesn't count as having played a track. Also note that iRATE doesn't remember the play list when you shut it down but it does shuffle the tracks that were on it back onto the play list because of the "uneven" number of times played.
Page last modified on March 05, 2009, at 11:56 AM