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PseudoBritannia: Mirava

Mirava


| Background | Current Activities | Character sheet | Hero Points | Mirava's journal | Stories | Notes


Mirava

Stubborn, practical, and loyal, Mirava values usefulness and valiance. Whether scouting the way ahead for danger, stealthily infiltrating a secure location, or acting as a guide in wilderness terrain, Mirava is accustomed to being first into the fray. She can be prickly when dealing with those she perceives as being snobbish sophisticates, and she has a tendency to jump to conclusions. But though she is a bit naïve when dealing with people, she is loyal to those she trusts.

Mirava is the second child born to Brienne of Trinsic and Argus of Blackwood Vale, and grew up listening to the stories of her parents. From her father, who is regarded as somewhat of a local expert of the Spiritwood area, she gained a knowledge of woodcraft and a practical nature. From her mother, who was a paladin and an adventurer in her day, Mirava inherited an adventurous spirit.

Strength, Dedication, Loyalty

Mirava began her scouting career serving the Chanseths, a noble house located roughly north of Spirithold. Around the last year of Mirava's service, the elder lord Chanseth died and his son came to power. The younger Chanseth had a very different approach to management than his father did, one that many disliked. Among the dissenters was the leader of the scout troop (haw haw) Mirava belonged to. While the circumstances surrounding the issue are unclear to anyone but those directly involved, the chief archer was replaced with someone new.

From Mirava’s perspective, the old scoutmaster was removed because he would not kowtow to the new lord. Other people, who had reputations for dedicated service and loyalty to the previous Lord Chanseth, began to be removed for similar reasons. Mirava had not had much contact with Aidan Chanseth, but she considers him an incapable ruler due to his removal of the old chief archer, his appointment of new people, and his seeming disregard for traditional methods. Though not particularly traditional herself, Mirava is disdainful of his methods and left Spiritwood partly as a result of that.

Her other reason for leaving was a desire for adventure. She has since joined a group of adventurers, and travels throughout the land.


Current Activities

While researching the origins and purpose of a mysterious sword, Mirava and her companions travelled to the city of Jhelom. Whether through fate or by chance, they found themselves allied with one of the princes of the city, Celestyn.

After being caught up in a civil war in the city, Mirava discovered that looking to the horizon is not something that should only be done in Spiritwood. Though she knows she and her companions have acted as a "fulcrum", according to the druid Crispin, she has yet to discover the full extent of the consequences of their actions... or even the full plans of the prince who they have supported.

The need to know and affect events has led her to consider joining a mysterious spy organization with interests in Jhelom and other events of note. The catch? Mirava knows next to nothing about it, or the representative she came upon by chance, Radha.

The sword of Yeverex is another thing she knows little about. A camp in the mountains, guarded by a captain named Matthew, has led to a group of gray-skinned goblins. The goblins seem to have some connection to sword, and to Valicus' family crest, but it is unclear what role the sword plays, or will play, or what the connection is between Valicus' crest and the goblins.

Because of trouble in the mountains, the party is in charge of going to Avalon and returning with reinforcements. However, old... acquaintances from Jhelom make the return a bit tricky, as they are occupying the town of Paws.


Homeland: Spiritwood 18

Animal Handling/Taming 18
Customs of Spiritwood 18
Geography of Spiritwood 18
Hunt 18
Read and Write Common Script 18
Speak Britannian 18
Traditions of Britannia 20
Dislikes Urban Sophisticates 18
Honourable 18
Honest 18
Practical 19
Stubborn 18
Disdains Lord Aidan Chanseth 18
Loves Family 3m

Occupation: Scout 20

Alert 3m
Animal Lore 3m
Archery 20m
Goblin Lore 5m
Military Customs 17
Scouting 6m
Sense Danger 1m
Skirmish Combat 1m
Small-sword Fighting 15
Stealthy 8m
Track 2m
Wilderness Survival 3m
Hiking 20
Self-Reliant 20
Valiant 20
Loyal to Fellow Veterans 20

Magic: Common Magic 18

Beastfriend talent 19
Harmful Magic Warding Gesture feat 18
Lucky Arrow Chant spell 18
Marching Song spell 18
Wound Healing Bead charm 19
Seryn's Inconquerable Will spell 18

Miscellaneous:

Bargain Hunting 18
Horseriding 14
Agile 15
Customs of Jhelom 15
Underworld Customs 14
Dancing 13
Run Fast 13
Singing 13
Flute-playing 13
Curious 14
Dashing 13
Jealous of Ismene 13
Fond of Pascal 13
Avuncular relationship with Prince Celestyn 20
Friendship with Anton the archer guy 13
Trusted by Yorick 13
Curious about Radha 13
Likes flirting with Lime 13
Friend of Arex 13
Trusted by Matthew 13
Trusted by Thomas Linden

Wealth: 19 (-1)

Equipment:

Apparel (and most likely visible)
Swiftstrike, a bow (+3 weapon) 18
Spring-heeled Jack's Boots 13
Hunter's Cloak 1m
Mithril Shirt (+3 armour) 13
a katzbalger sword (+3 weapon)
dagger (+1 weapon)
Yeverex's sword
clothes (of course) including sash and scout badges, and cute little headscarf :p
a large amber bead on a braided leather cord
a small metal box pendant on a thin silver chain
Magical bag 13
(And inside the bag...)
scout tools (+3 tool)
wooden flute(+1)
small trinkets of her travels (ie. ogre tooth, pressed flower, leopard claw, a pretty shell, etc.)
journal
pre-monarchic carved wooden horse antique toy
Wykeham's Wand of translation 5m
On packhorse:
tent and camping equipment (+3 tool)
rope (+2 tool)
small axe (+2 tool)
spare clothing, including lesser bling of fancitude in a Jhelhomian style and pretty clothing in an Avalonian style

Heropoints:

Earned: 89
Bumps: 1
Improvements: 64/NA
Remaining: 24
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Page last modified on January 06, 2008, at 04:53 PM