PseudoBritannia.HomeLands History
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The city of Moonglow is the main settlement on the Isle of Verity. It is often called "the City of Wizards" by outsiders and many of the Isle's practicioners of the magical arts maintain homes, schools, laboratories, and clubhouses there. It is a large, old, city although, thanks to its many magicians, it continues to remain splendid. The folk of Moonglow are fairly inward-looking, they are confident that their city is the equal, or the better, of any in the land and they can be overly preoccupied with local events.
to:
The city of Moonglow is the main settlement on the Isle of Verity. It is often called "the City of Wizards" by outsiders and many of the Isle's practitioners of the magical arts maintain homes, schools, laboratories, and clubhouses there. It is a large, old, city although, thanks to its many magicians, it continues to remain splendid. The folk of Moonglow are fairly inward-looking, they are confident that their city is the equal, or the better, of any in the land and they can be overly preoccupied with local events.
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Skara Brae is situated on the Misty Isle, an island very close to the coast of western Britannia. It is home to many who continue to venerate the old ways of ancestor worship, but these same folk are also supporters of the Virtuous Philosophy and seek to reconcile old and new beliefs. Skara Brae is the principle town of the region, and many live it in, or in the farming and fishing settlements that lie about it. The people of Skara Brae are often thought of as introverted or quiet. This is not completely true, although the folk there are a lot more restrained than some of their countrymen. They prefer a relative simple life of work, worship, and family.
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Customs of Skarae Brae,
Geography of Skarae Brae,
Speak Britannian,
Read and Write Common Script,
Traditions of Britannia,
Rural Survival ''or'' Urban Survival,
Family History,
[one urban or family craft or skill; e.g. Carve Image, Fishing, Illuminate Book].
Geography of Skarae Brae,
Speak Britannian,
Read and Write Common Script,
Traditions of Britannia,
Rural Survival ''or'' Urban Survival,
Family History,
[one urban or family craft or skill; e.g. Carve Image, Fishing, Illuminate Book].
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Spiritual,
Traditional,
Polite,
Restrained.
Traditional,
Polite,
Restrained.
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To Family,
To Ancestors (in Skara Brae, this is a relationship, not a personality trait),
To Local Speaker,
To Lord.
To Ancestors (in Skara Brae, this is a relationship, not a personality trait),
To Local Speaker,
To Lord.
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Skara Brae is known for its continued veneration of the ancestors, and this is a very popular source of ancestral charms. Wizardry is not popular in Skara Brae, as the Speakers discourage it outside of specific uses, although there are some common magic spells that are used by some.
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Read and Write Common Script,
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to:
Honourable,
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To Society of Honoure.
to:
To Society of Honour.
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Trinsic is traditionally associated with the Society of Honoure and its many sub-groups although there are wizards, members of the spiritual orders, and even a few who follow the ancient animist traditions of sky and sea worship.
to:
Trinsic is traditionally associated with the Society of Honour and its many sub-groups although there are wizards, members of the spiritual orders, and even a few who follow the ancient animist traditions of sky and sea worship.
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[[http://www.tirislom.com/pseudobritannia/22-8.jpg|http://www.tirislom.com/pseudobritannia/22-8.jpg]]|[-''"Welcome to Spiritwood. Enjoy your stay."''-]
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Honoureable,
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to:
Honoureable,
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To Society of Honour.
to:
To Society of Honoure.
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Trinsic is traditionally associated with the Society of Honour and its many sub-groups although there are wizards, members of the spiritual orders, and even a few who follow the ancient animist traditions of sky and sea worship.
to:
Trinsic is traditionally associated with the Society of Honoure and its many sub-groups although there are wizards, members of the spiritual orders, and even a few who follow the ancient animist traditions of sky and sea worship.
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Urban Survival.
to:
Urban Survival,
[one family or urban craft or skill; e.g. bureaucracy, metalworking].
[one family or urban craft or skill; e.g. bureaucracy, metalworking].
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Traditions of Britannia,
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Traditions of Britannia,
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to:
Archery ''or'' Polearm Fighting,
Customs of Trinsic,
Geography of Trinsic,
Paladin Handling,
Read and Write Common Script,
Speak Britannian,
Traditions of Britannia,
Urban Survival.
Customs of Trinsic,
Geography of Trinsic,
Paladin Handling,
Read and Write Common Script,
Speak Britannian,
Traditions of Britannia,
Urban Survival.
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Civil,
Honourable,
Proud.
Honourable,
Proud.
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to:
To Family,
To Guild,
To Society of Honour.
To Guild,
To Society of Honour.
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!!!Britannian "Common Religion"
Traditions of Britannia
to:
Trinsic is traditionally associated with the Society of Honour and its many sub-groups although there are wizards, members of the spiritual orders, and even a few who follow the ancient animist traditions of sky and sea worship.
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The city of Moonglow is the main settlement on the Isle of Verity. It is often called "the City of Wizards" by outsiders and many of the Isle's practicioners of the magical arts maintain homes, schools, laboratories, and clubhouses there. It is a large, old, city although, thanks to its many magicians, it continues to remain splendid. The folk of Moonglow are fairly inward-looking, they are confident that their city is the equal, or the better, of any in the land and they can be overly preoccupied with local events.
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The Spiritwood is a densely wooded rugged area that spreads on either side of a small mountain range. It is home to self-reliant and tough settlers from Trinsic and Skara Brae whose ancestors moved to this region in days long gone. The area is ruled by minor lords, who tend to either look to Trinsic or Skara Brae, but who all also tend to be quite independent in practice. The Spiritwood, although apparently green and tranquil, can be a violent place. Goblins, ogres, and other less common creatures can lair in the peaks and the lords often feud over boundaries and, although less violent than they once were, these raids and minor skirmishes take place regularly.
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Archery ''or'' Spear Combat
to:
Archery ''or'' Spear Combat,
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Dislikes Urban Sophisticates,
Hard-working,
Honourable,
Spiritual,
Traditional.
Hard-working,
Honourable,
Spiritual,
Traditional.
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To Family,
To Lord.
To Lord.
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to:
The magic used by the inhabitants of the Spiritwood tends to practically oriented. They preserve a number of older charms and feats, as well as the more common spells used all over Britannia. Specialised magic is rare, outside of the Spiritual orders, although some few concentrate on common magic, becoming experts in the myriad folk magics of the countryside.
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[one urban or family craft or skill].
to:
[one urban or family craft or skill; e.g. Glassblowing, Calligraphy, Bargain].
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to:
Archery ''or'' Spear Combat
Customs of Spiritwood,
Geography of Spiritwood,
Speak Britannian,
Wilderness Survival,
[one rural or family craft or skill; e.g. Hunt, Leatherworking, Forestry].
Customs of Spiritwood,
Geography of Spiritwood,
Speak Britannian,
Wilderness Survival,
[one rural or family craft or skill; e.g. Hunt, Leatherworking, Forestry].
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A selection of Homelands Keywords for playing in Pseudobritannia with ''HeroQuest''; more to be added as they are worked out.
to:
A selection of Homelands Keywords for playing in Pseudobritannia with ''HeroQuest''; more to be added as they are worked out. These keywords contain guidelines for the abilities and some example personality traits and relationships; characters may have some or all of these.
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''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
to:
'''Abilities'''
'''Personality Traits'''
'''Relationships'''
'''Magic'''
'''Personality Traits'''
'''Relationships'''
'''Magic'''
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To Club,
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To Club,
to:
To Trade or Craft Guild,
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'''Abilities'''[[<<]]
'''Personality Traits'''[[<<]]
'''Relationships'''[[<<]]
'''Magic'''[[<<]]
to:
'''Abilities'''
'''Personality Traits'''
'''Relationships'''
'''Magic'''
'''Personality Traits'''
'''Relationships'''
'''Magic'''
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'''Abilities'''
'''Personality Traits'''
'''Relationships'''
'''Magic'''
!!!Trinsic
'''Personality Traits'''
'''Relationships'''
'''Magic'''
!!!Trinsic
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''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Trinsic
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Trinsic
''Magic''[[<<]]
to:
'''Abilities'''
'''Personality Traits'''
'''Relationships'''
'''Magic'''
'''Personality Traits'''
'''Relationships'''
'''Magic'''
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''Abilities:''
to:
'''Abilities:'''
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[one urban or family craft or skill].[[<<]]
''Personality Traits:''
to:
[one urban or family craft or skill].
'''Personality Traits:'''
'''Personality Traits:'''
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Unfazed by the Unusual.[[<<]]
''Relationships:''
to:
Unfazed by the Unusual.
'''Relationships:'''
'''Relationships:'''
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To Wizardly Patron.[[<<]]
''Magic:''
Inhabitants of Moonglow often learn simple, useful, spells but tend to eschew other forms of common magic. Wizardly schools tend to predominate, although some spiritual orders provide important support functions to the community and the schools.[[<<]]
Inhabitants of Moonglow often learn simple, useful, spells but tend to eschew other forms of common magic. Wizardly schools tend to predominate, although some spiritual orders provide important support functions to the community and the schools.
to:
To Wizardly Patron.
'''Magic:'''
Inhabitants of Moonglow often learn simple, useful, spells but tend to eschew other forms of common magic. Wizardly schools tend to predominate, although some spiritual orders provide important support functions to the community and the schools.
'''Magic:'''
Inhabitants of Moonglow often learn simple, useful, spells but tend to eschew other forms of common magic. Wizardly schools tend to predominate, although some spiritual orders provide important support functions to the community and the schools.
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'''Abilities'''[[<<]]
'''Personality Traits'''[[<<]]
'''Relationships'''[[<<]]
'''Magic'''[[<<]]
!!!Spiritwood
'''Personality Traits'''[[<<]]
'''Relationships'''[[<<]]
'''Magic'''[[<<]]
!!!Spiritwood
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!!!Spiritwood
to:
!!!Trinsic
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''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
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''Abilities''
to:
''Abilities:''
Changed line 20 from:
''Personality Traits''
to:
''Personality Traits:''
Changed line 25 from:
''Relationships''
to:
''Relationships:''
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''Magic''
to:
''Magic:''
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''Abilities''
Customs of Moonglow,
Geography of Verity Isle,
Read and Write Common Script,
Speak Britannian,
Urban Survival,
Wizard-spotting,
[one urban or family craft or skill].[[<<]]
''Personality Traits''
Curious,
Honest,
Overly Complex,
Unfazed by the Unusual.[[<<]]
''Relationships''
To Family,
To Club,
To Wizardly Patron.[[<<]]
''Magic''
Inhabitants of Moonglow often learn simple, useful, spells but tend to eschew other forms of common magic. Wizardly schools tend to predominate, although some spiritual orders provide important support functions to the community and the schools.[[<<]]
!!!Skara Brae
Customs of Moonglow,
Geography of Verity Isle,
Read and Write Common Script,
Speak Britannian,
Urban Survival,
Wizard-spotting,
[one urban or family craft or skill].[[<<]]
''Personality Traits''
Curious,
Honest,
Overly Complex,
Unfazed by the Unusual.[[<<]]
''Relationships''
To Family,
To Club,
To Wizardly Patron.[[<<]]
''Magic''
Inhabitants of Moonglow often learn simple, useful, spells but tend to eschew other forms of common magic. Wizardly schools tend to predominate, although some spiritual orders provide important support functions to the community and the schools.[[<<]]
!!!Skara Brae
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!!!Skara Brae
to:
!!!Spiritwood
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!!!Spiritwood
to:
!!!Trinsic
Deleted lines 49-54:
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
Changed line 51 from:
to:
Traditions of Britannia
Changed line 13 from:
''Personality Traits''[[<<]]ai
to:
''Personality Traits''[[<<]]
Changed line 13 from:
''Personality Traits''[[<<]]
to:
''Personality Traits''[[<<]]ai
Added lines 1-35:
!Britannian Homelands Keywords
A selection of Homelands Keywords for playing in Pseudobritannia with ''HeroQuest''; more to be added as they are worked out.
!!!Avalon
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Moonglow
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Skara Brae
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Spiritwood
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Trinsic
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
----
A selection of Homelands Keywords for playing in Pseudobritannia with ''HeroQuest''; more to be added as they are worked out.
!!!Avalon
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Moonglow
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Skara Brae
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Spiritwood
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
!!!Trinsic
''Abilities''[[<<]]
''Personality Traits''[[<<]]
''Relationships''[[<<]]
''Magic''[[<<]]
----
Page last modified on December 07, 2006, at 05:50 PM