PseudoBritannia.MiravaDetail History
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Mirava of Blackwood
Homeland: Spiritwood 18
Occupation: Scout 20
Magic: Common Magic 18
Miscellaneous:
Wealth: 15
- Mirava has been fairly successful at adventuring and is slightly more wealthy than the average soldier. However, she tends to send money home rather than keep it.
Equipment:
Mirava of Blackwood
Homeland: Spiritwood 18
Occupation: Scout 20
Magic: Common Magic 18
Miscellaneous:
Wealth: 15
- Mirava has been fairly successful at adventuring and is slightly more wealthy than the average soldier. However, she tends to send money home rather than keep it.
Equipment:
- Not the most practical of attire, but grandious enough to not stand out of place at Jhelhomian soirees. Badges and bling sold separately.
- Not the most practical of attire, but grandious enough to not stand out of place at Jhelhomian soirées. Badges and bling sold separately.
- A leather bag with slight runes marking the opening. It's roomier than it looks.
- A chainmail shirt.
- A serviceable blade in a simple design. Sharp. Pointy. Able to be used to stab things with.
- Items no scout worth her salt would be caught without.
- Items no scout worth her salt would be caught without.
Mirava of Blackwood
- Mirava used to play with animals when she was a wee little scout in the forests of Spiritwood.
- Mirava used to play with animals when she was a wee little scout in the forests of Spiritwood. She generally knows what to do and what NOT to do when it comes to animals.
- She knows traditions, quirks, and secrets of Spiritwood. Spoiler: Blackwood Hold is renowned for its Autumn Harvest festival, while Northwatch is the place to go for the best smoked elk in the land. You also do -not- want to try the Dragon's Breath ale.
- She knows traditions, stories, quirks, and secrets of the Spiritwood region. Spoiler: Blackwood Hold is renowned for its Autumn Harvest festival dance, while Northwatch is the place to go for the best smoked elk in the land. You also do -not- want to try Grayglen's Dragon's Breath ale.
- Mirava has a pretty extensive knowledge of Spiritwood terrain, even if it's not all-encompassing.
- Mirava has a pretty extensive knowledge of Spiritwood terrain, even if it's not all-encompassing due to the fact that parts of it were hostile territory. Mira might know the location of caches, though.
- Mira can easily find nature's sammiches and live off the land.
- Mira can easily find nature's sammiches and live off the land. She's also pretty good at stalking things... though it is a skill that has not always been used for animals.
- Mirava is pragmatic, and prefers to think of what is useful rather than theory. She tends to act according to what gets the job done, rather than considering the underlying philosophy of things.
- Mirava is pragmatic, and prefers to think of what is useful rather than theory. She generally acts according to what gets the job done, rather than considering the underlying philosophy of things.
- Mirava does not have a very high opinion of Blackwood Hold's Fearless Leader. Not only was he educated in Avalon, and brings in outsiders rather than trusting the locals, but he also doesn't seem to honor the arrangements his father made, and dissed some ranger infinitely more capable than he. Probably thinks he's better than everyone else too, strange foriegner.
- Mirava does not have a very high opinion of Blackwood Hold's Fearless Leader. Not only was he educated in Avalon, and brings in outsiders rather than trusting the locals, but he also doesn't seem to honor the arrangements his father made, and dissed a ranger infinitely more capable than he. Probably thinks he's better than everyone else too, strange foreigner.
- Mirava holds her parents in high regard, (usually) gets along with her brothers, and wants to make her family proud.
- Mirava holds her parents in high regard, (usually) gets along with her brothers, and wants to make her family proud. She is also not very understanding of people who attempt to slander her family's reputation.
- Mirava likes animals, and knows quite a bit about them. She can identify tracks, bird calls, and scat!
- Mirava likes animals, and knows quite a bit about them. She can identify tracks, bird calls, and scat! Crikey!
- Mirava works on her bow fighting.
- Mirava's bizzat is phizzat, and she wants you to step back!
- Mira can speak rudimentary goblin, and knows their usual behavior.
- Mira can speak rudimentary goblin, knows their usual behavior, and the general location of their stomping grounds.
- Mirava was a soldier, of sorts, and knows a little about military custom. Most of her official military knowledge, however, comes from her dad.
- Mirava was a soldier (of sorts), and knows some about military customs. However, she was not a "regular", so some of her official military knowledge comes from her dad and mom.
- Mirava is a scout. She's used to running ahead and finding out what is going on.
- Mirava is a scout. She's used to running ahead and finding out what is going on. It's not the same thing as being a spy! Really!
- Mira can be slightly paranoid. She tends to be wary when encountering areas that would allow for ambushes, or if she feels she's being followed or watched.
- Mira can be a bit paranoid. She tends to be wary when encountering areas that would allow for ambushes, or if she feels she's being followed or watched.
- Mirava has a small sword (in contrast to big ass adamantium sword) that she can use.
- Mirava has a small sword (in contrast to big ass adamantium sword) that she can use.
- Mira can hide in the bushes.
- Mira can hide in the bushes, knows how to make camp without requiring many resources, start fires and generally live well without requiring goods from cities.
- She can walk a long time.
- Her scouting past makes her conditioned, athletic, and able to walk a long time. She is also able to use her skill with terrain to alter her gait to better suit the terrain, and travel efficiently by foot.
- Mira prefers not to incur debt or accept favors.
- Mira prefers not to incur debt or accept favors. She also has a healthy confidence in her own abilities.
- She is brave, and not easily scared.
- She is brave, and does not tend to scare easily.
- She respects and is loyal to the the members of her former scout troop. She also tends to like and respect military sorts.
- Mirava is fond of animals. She also seems to have an easier time getting them cooperate with her.
- A traditional gesture, and one Mirava learned from one of her old scouting buddy. The little finger and the pointer finger are extended, and point toward the ground. Note: Not to be confused with a similar gesture pointing toward the sky, which means, "You are a cuckold". Also learned from her scouting buddy.
- A traditional chant in an older dialect, and one Mirava learned from her old scouting buddies. Whether or not a person believes in its magical properties, the rhythm flows in time with the action of drawing a bowstring, and the synchroneity tends to focus the mind.
- Another trick she learned from her old scouting buddies. Whether or not a person believes in its magical properties, the rhythm of the song flows in time with the action of walking, and the rhythm makes it easier to pace oneself.
- A golden amber bead on a cord, surrounded by polished blackwood beads. Apparently contains a spirit of some sort within the amber.
- Though not much for bartering, Mira can spot a good deal when she sees it.
- Though she did not ride much when she was in Spiritwood, Mirava has picked up some rudimentary horseriding skills during her travels.
- Mirava is lithe, quick, and well-coordinated in her movement.
- Mirava has been picking up on the customs and politics of Jhelom, especially as the party seems to be embroiled in it.
- Mirava has picked up some rudimentary dancing skills courtesy of Robert, Valicus, and Prince Celestyn of Jhelom.
- Sometimes discretion is the better part of valor.
- Does not approve of Ismene's methods, and wishes to unsubscribe from her newsletter.
- She likes Pascal... not quite in that way, but she feels sympathy toward his losing his master.
- Mirava had grown up on her mother's stories of heroic derring-do. The unnamed warrior with the startling blue eyes sometimes made appearances, oft to the benefit of the dashing swordswoman. It turns out that some heroic tales are not just tales... and some stories do not tell the whole truth. Mirava respects Celestyn as someone she knows to be heroic, and wants approval from a person she considers one of her childhood heroes... yet she also feels awkward about the history between him and her mother.
- Thinks Anton is kinda cute. For a Jhelomian showoff. But to be fair, he is pretty good with a bow. Good enough that Mira might be interested in spending more time with him and talking shop. Merely because of professional curiosity, of course.
- Mirava has been fairly successful at adventuring and is slightly more wealthy than the average soldier. However, she tends to send money home rather than keep it.
- A sleek-looking composite shortbow crafted from Spiritwood blackwood and other materials. The skillful craftsmanship allows for smaller size with high power. Though traditional composite bows tend to be sensitive to humidity and submersion because of the animal glue used in their construction, the glue of this bow does not appear to be animal. Rather, there appears to be some magical craftsmanship involved.
- Stylish footwear courtesy of a local legend. Springheel Jack was an infamous bandit renowned for his skill at robbing and evading Spiritwood authorities. His legend came to an end with his disappearance, but his treasure remained undiscovered... until an intrepid scout with too much time on her hands discovered a mysterious cave.
- A hooded cloak crafted of a dark gray woven material, perhaps wool, and trimmed subtly with green. The practicality of the style matches that of woodsmen and rangerfolk, and the coloring is subtle enough to remain unnoticed from a distance. However, those who are aware of such things might recognize the colors as those of the Spiritwood Chanseths.
- Mirava knows the traditions, quirks, and secrets of the people and places in Spiritwood, such as that Blackwood Hold is renowned for its Autumn Harvest festival, while Northwatch is the place to go for the best smoked elk in the land.
- She knows traditions, quirks, and secrets of Spiritwood. Spoiler: Blackwood Hold is renowned for its Autumn Harvest festival, while Northwatch is the place to go for the best smoked elk in the land. You also do -not- want to try the Dragon's Breath ale.
- Mirava has a pretty extensive knowledge of Spiritwood terrain, even if not all-encompassing.
- Mirava has a pretty extensive knowledge of Spiritwood terrain, even if it's not all-encompassing.
- Mirava is not very fond of people who dress off and pretend to be better than others. Damn city slickers...
- Mirava believes it is important to say what you mean, mean what you say, and honor your promises all of the way.
- Mirava is pragmatic, and prefers to think of what is useful rather than theory. She tends to act according to what gets the job done, rather than considering the underlying philosophy of things.
- Once Mirava sets her mind to something, it can be hard to convince her to discard the idea.
- Mirava does not have a very high opinion of Blackwood Hold's Fearless Leader. Not only was he educated in Avalon, and brings in outsiders rather than trusting the locals, but he also doesn't seem to honor the arrangements his father made, and dissed some ranger infinitely more capable than he. Probably thinks he's better than everyone else too, strange foriegner.
- Mirava holds her parents in high regard, (usually) gets along with her brothers, and wants to make her family proud.
- Mirava is Noticey Mcnoticerson of the Look Brigade!
- Mirava likes animals, and knows quite a bit about them. She can identify tracks, bird calls, and scat!
- Mirava works on her bow fighting.
- Mira can speak rudimentary goblin, and knows their usual behavior.
- Mirava was a soldier, of sorts, and knows a little about military custom. Most of her official military knowledge, however, comes from her dad.
- Mirava is a scout. She's used to running ahead and finding out what is going on.
- Mira can be slightly paranoid. She tends to be wary when encountering areas that would allow for ambushes, or if she feels she's being followed or watched.
- Mirava is a lightly armored, swift attacker.
- Mirava has a small sword (in contrast to big ass adamantium sword) that she can use.
- She is good at hiding in the underbrush in her camouflage.
- Mirava won several awards in high school for hurdles, pole vault, and shot put. She can also find people pretty well.:p
- Mira can hide in the bushes.
- She can walk a long time.
- Mira prefers not to incur debt or accept favors.
- She is brave, and not easily scared.
- Mirava knows the traditions, quirks, and secrets of the people and places in Spiritwood, such as that Blackwood Hold is renowned for its Autumn Harvest festival, while Northwatch is the place to go for the best smoked elk in the land.
- Mirava has a pretty extensive knowledge of Spiritwood terrain, even if not all-encompassing.
- Mira can easily find nature's sammiches and live off the land.
- Mirava knows how to read, even if she would probably be considered a non-reader by the National Britannian Council for Literacy.
- Mirava can speak Britannian, even if her social skills could use some polish.
- Mirava has a basic understanding of Britannian traditions, even if her social skills could use some polish.
Homeland: Spiritwood 18
Occupation: Scout 20
Magic: Common Magic 18
Miscellaneous:
Wealth: 15
Equipment:
- Items no scout worth her salt would be caught without.