AreWeEvil.Jysheem History
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Changed lines 11-21 from:
Str: 10 +0 --> HP: 34 //
Dex: 26 +8 --> AC: 23 (Touch 18, flat-footed 13)//
Con: 14 +2 --> spell Resistance: 15 (10+HD)//
Int: 18 +4 --> Damage Reduction: 5/magic//
wis: 12 +1 --> Inititive: +8//
Cha: 08 -1 --> Spd: 30'/fly 30'//
Fort:-> 3 (1/0 + 2) \\
Ref: -> 12 (4/0 + 8) \\
Will: -> 4 (1/2 + 1) \\
Dex: 26 +8 --> AC: 23 (Touch 18, flat-footed 13)
Con: 14 +2 --> spell Resistance: 15 (10+HD)
Int: 18 +4 --> Damage Reduction: 5/magic
wis: 12 +1 --> Inititive: +8
Cha: 08 -1 --> Spd: 30'/fly 30'
Fort:
Will:
to:
Str: 10 +0 --> HP: 34 \\
Dex: 26 +8 --> AC: 23 (Touch 18, flat-footed 13) \\
Con: 14 +2 --> spell Resistance: 15 (10+HD) \\
Int: 18 +4 --> Damage Reduction: 5/magic \\
wis: 12 +1 --> Inititive: +8 \\
Cha: 08 -1 --> Spd: 30'/fly 30' \\
Fort: 03 (1/0 + 2) \\
Refl: 12 (4/0 + 8) \\
Will: 04 (1/2 + 1) \\
Dex: 26 +8 --> AC: 23 (Touch 18, flat-footed 13) \\
Con: 14 +2 --> spell Resistance: 15 (10+HD) \\
Int: 18 +4 --> Damage Reduction: 5/magic \\
wis: 12 +1 --> Inititive: +8 \\
Cha: 08 -1 --> Spd: 30'/fly 30' \\
Fort: 03 (1/0 + 2) \\
Refl: 12 (4/0 + 8) \\
Will: 04 (1/2 + 1) \\
Changed lines 33-54 from:
Eldrich blast 1d6 (Spell resistance applies; spell level = 1/2 Warlock levels).
Devil's Sight (24h duration; allows 30'vision in darkness and magical darkness; equiv. spell level = 2).
Darkvision 60'
Immune to poison
Resistant to acid, fire, cold, electricity 10
Natural weapons equivalent to magic weapons
Smite Good 1x/day
Darkness 3x/day
Desecrate 1x/day
Unholy Blight 1x/day
Sneak attack 2d6
Trapfinding
Trap sense +1
Evasion
Uncanny dodge
Weapon finesse
Dodge
Devil's Sight (24h duration; allows 30'vision in darkness and magical darkness; equiv. spell level = 2).
Darkvision 60'
Immune to poison
Resistant to acid, fire, cold, electricity 10
Natural weapons equivalent to magic weapons
Smite Good 1x/day
Darkness 3x/day
Desecrate 1x/day
Unholy Blight 1x/day
Sneak attack 2d6
Trapfinding
Trap sense +1
Evasion
Uncanny dodge
Weapon finesse
Dodge
to:
Eldrich blast 1d6 (Spell resistance applies; spell level = 1/2 Warlock levels).\\
Devil's Sight (24h duration; allows 30'vision in darkness and magical darkness; equiv. spell level = 2).\\
Darkvision 60'\\
Immune to poison\\
Resistant to acid, fire, cold, electricity 10\\
Natural weapons equivalent to magic weapons\\
Smite Good 1x/day\\
Darkness 3x/day\\
Desecrate 1x/day\\
Unholy Blight 1x/day\\
Sneak attack 2d6\\
Trapfinding\\
Trap sense +1\\
Evasion\\
Uncanny dodge\\
Weapon finesse\\
Dodge\\
Devil's Sight (24h duration; allows 30'vision in darkness and magical darkness; equiv. spell level = 2).\\
Darkvision 60'\\
Immune to poison\\
Resistant to acid, fire, cold, electricity 10\\
Natural weapons equivalent to magic weapons\\
Smite Good 1x/day\\
Darkness 3x/day\\
Desecrate 1x/day\\
Unholy Blight 1x/day\\
Sneak attack 2d6\\
Trapfinding\\
Trap sense +1\\
Evasion\\
Uncanny dodge\\
Weapon finesse\\
Dodge\\
Changed lines 56-69 from:
|Ballance | | 10||
|Bluff |IIIIII | 5||
|Craft trap |IIIIII| |11||
|Craft alchemy I |5||
|Diplomacy |IIIIIII | 8||
|Disable Device |I |5||
|Escape Artist |IIIII| 13||
|Forgery |I|5||
|Gather Info| |1||
|Hide| IIIIII |19||
|Intimidate |IIIIIIII | 8 |(4 vs. Med. creatures)|
|Jump| | 2||
|Kn. Local| III | 7 ||
to:
||Appraise ||I || 5||(traps 7)||
||Ballance || || 10|| ||
||Bluff ||IIIIII || 5|| ||
||Craft trap ||IIIIII || 11|| ||
||Craft alchemy ||I || 5|| ||
||Diplomacy ||IIIIIII || 8|| ||
||Disable Device ||I || 5|| ||
||Escape Artist ||IIIII || 13|| ||
||Forgery ||I || 5|| ||
||Gather Info || || 1|| ||
||Hide ||IIIIII || 19|| ||
||Intimidate ||IIIIIIII || 8||(4 vs. Med. creatures)||
||Jump || || 2|| ||
||Kn. Local ||III || 7|| ||
||Kn. Planes|| I|| 5|| ||
||Listen ||I || 2|| ||
||Move Silently|| IIIIIII|| 19|| ||
||Ride || || 12|| ||
||Slieght of Hand ||II || 12|| ||
||Sense Motive ||II || 3|| ||
||Spot ||I || 2|| ||
||Tumble ||IIIIII || 14|| ||
||Use Rope || || 8||(20 to bind someone)||
!!!!Significant Property
: :Room, with chest, bed, rug and flammable floor;
: :Flasks of acid;
: :Flasks of alchemist's fire;
: :The Cape of the Mountebank;
: :MW Rapier, MW shortbow, MW hand crossbow and mask;
: :c. 500 gp in cash and gems.
\\
: :Traps may be triggered by walking on the rug or by disturbing the chest.
: : :Either trap may be disabled by a hidden (DC 25) switch.
: : :The welcome mat triggers a poison dart;
: : :the chest drops acidic flaming doom.
||Ballance || || 10|| ||
||Bluff ||IIIIII || 5|| ||
||Craft trap ||IIIIII || 11|| ||
||Craft alchemy ||I || 5|| ||
||Diplomacy ||IIIIIII || 8|| ||
||Disable Device ||I || 5|| ||
||Escape Artist ||IIIII || 13|| ||
||Forgery ||I || 5|| ||
||Gather Info || || 1|| ||
||Hide ||IIIIII || 19|| ||
||Intimidate ||IIIIIIII || 8||(4 vs. Med. creatures)||
||Jump || || 2|| ||
||Kn. Local ||III || 7|| ||
||Kn. Planes|| I|| 5|| ||
||Listen ||I || 2|| ||
||Move Silently|| IIIIIII|| 19|| ||
||Ride || || 12|| ||
||Slieght of Hand ||II || 12|| ||
||Sense Motive ||II || 3|| ||
||Spot ||I || 2|| ||
||Tumble ||IIIIII || 14|| ||
||Use Rope || || 8||(20 to bind someone)||
!!!!Significant Property
: :Room, with chest, bed, rug and flammable floor;
: :Flasks of acid;
: :Flasks of alchemist's fire;
: :The Cape of the Mountebank;
: :MW Rapier, MW shortbow, MW hand crossbow and mask;
: :c. 500 gp in cash and gems.
\\
: :Traps may be triggered by walking on the rug or by disturbing the chest.
: : :Either trap may be disabled by a hidden (DC 25) switch.
: : :The welcome mat triggers a poison dart;
: : :the chest drops acidic flaming doom.
Added lines 1-69:
Jysheem
Half-fiendish goblin
Thief 4/Warlock 1
Chaotic Evil
3'0", 42 1/2 lbs
Str: 10 +0 --> HP: 34 //
Dex: 26 +8 --> AC: 23 (Touch 18, flat-footed 13) //
Con: 14 +2 --> spell Resistance: 15 (10+HD) //
Int: 18 +4 --> Damage Reduction: 5/magic //
wis: 12 +1 --> Inititive: +8 //
Cha: 08 -1 --> Spd: 30'/fly 30' //
Fort: -> 3 (1/0 + 2) \\
Ref: -> 12 (4/0 + 8) \\
Will: -> 4 (1/2 + 1) \\
Base attack: 3 (3/0) \\
Str. attacks: +4 \\
Dex. attacks: +12 \\
: :Eldrich blast: +12 (touch attack); 1d6 dam.
: :2 claws & teeth: +12/+12/+7; 1d3/1d3/1d4 dam.
: :Rapier: +12; 1d4 dam.
: :Shortbow: + 12; 1d4 dam.
!!!!Abilities and Feats
Eldrich blast 1d6 (Spell resistance applies; spell level = 1/2 Warlock levels).
Devil's Sight (24h duration; allows 30'vision in darkness and magical darkness; equiv. spell level = 2).
Darkvision 60'
Immune to poison
Resistant to acid, fire, cold, electricity 10
Natural weapons equivalent to magic weapons
Smite Good 1x/day
Darkness 3x/day
Desecrate 1x/day
Unholy Blight 1x/day
Sneak attack 2d6
Trapfinding
Trap sense +1
Evasion
Uncanny dodge
Weapon finesse
Dodge
!!!!Skills
|Appraise |I | 5 |(traps 7)|
|Ballance | | 10||
|Bluff |IIIIII | 5||
|Craft trap |IIIIII| |11||
|Craft alchemy I |5||
|Diplomacy |IIIIIII | 8||
|Disable Device |I |5||
|Escape Artist |IIIII| 13||
|Forgery |I|5||
|Gather Info| |1||
|Hide| IIIIII |19||
|Intimidate |IIIIIIII | 8 |(4 vs. Med. creatures)|
|Jump| | 2||
|Kn. Local| III | 7 ||
Half-fiendish goblin
Thief 4/Warlock 1
Chaotic Evil
3'0", 42 1/2 lbs
Str: 10 +0 --> HP: 34 //
Dex: 26 +8 --> AC: 23 (Touch 18, flat-footed 13) //
Con: 14 +2 --> spell Resistance: 15 (10+HD) //
Int: 18 +4 --> Damage Reduction: 5/magic //
wis: 12 +1 --> Inititive: +8 //
Cha: 08 -1 --> Spd: 30'/fly 30' //
Fort: -> 3 (1/0 + 2) \\
Ref: -> 12 (4/0 + 8) \\
Will: -> 4 (1/2 + 1) \\
Base attack: 3 (3/0) \\
Str. attacks: +4 \\
Dex. attacks: +12 \\
: :Eldrich blast: +12 (touch attack); 1d6 dam.
: :2 claws & teeth: +12/+12/+7; 1d3/1d3/1d4 dam.
: :Rapier: +12; 1d4 dam.
: :Shortbow: + 12; 1d4 dam.
!!!!Abilities and Feats
Eldrich blast 1d6 (Spell resistance applies; spell level = 1/2 Warlock levels).
Devil's Sight (24h duration; allows 30'vision in darkness and magical darkness; equiv. spell level = 2).
Darkvision 60'
Immune to poison
Resistant to acid, fire, cold, electricity 10
Natural weapons equivalent to magic weapons
Smite Good 1x/day
Darkness 3x/day
Desecrate 1x/day
Unholy Blight 1x/day
Sneak attack 2d6
Trapfinding
Trap sense +1
Evasion
Uncanny dodge
Weapon finesse
Dodge
!!!!Skills
|Appraise |I | 5 |(traps 7)|
|Ballance | | 10||
|Bluff |IIIIII | 5||
|Craft trap |IIIIII| |11||
|Craft alchemy I |5||
|Diplomacy |IIIIIII | 8||
|Disable Device |I |5||
|Escape Artist |IIIII| 13||
|Forgery |I|5||
|Gather Info| |1||
|Hide| IIIIII |19||
|Intimidate |IIIIIIII | 8 |(4 vs. Med. creatures)|
|Jump| | 2||
|Kn. Local| III | 7 ||
Page last modified on February 18, 2005, at 11:44 AM