PseudoBritannia.Deeds History
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The journal of the party's intrepid scout.
The journal of the party's intrepid scout.
What better way to inspire fledgling heroes than by telling tales of old ones?
What better way to inspire fledgling heroes than by telling tales of old ones?
Robert's Letters to Mommy and Daddy
Dear mom and dad,
Love, Robert
Heroes perform many deeds - although not all of them are resounding successes...
Heroes perform many deeds - although not all of them are resounding successes...
Ongoing activities undertaken by our merry band.
A Mysterious Reliquary
Ongoing activities undertaken by our merry band.
A Mysterious Reliquary
Political Intrigue in the City of Heroes
Political Intrigue in the City of Heroes
Tasks completed, for better or for worse.
A Caravan and a Mine
Tasks completed, for better or for worse.
A Caravan and a Mine
Gainful Employment?
Gainful Employment?
Some heroes even write journals!
Mirava's Journal
Some heroes even write journals!
Mirava's Journal
Stories of Old Heroes
What better way to inspire fledgling heroes than by telling tales of old ones?.
Stories of Old Heroes
What better way to inspire fledgling heroes than by telling tales of old ones?
Ongoing activities undertaken by our merry band.
Ongoing activities undertaken by our merry band.
Tasks completed, for better or for worse.
Tasks completed, for better or for worse.
Some heroes even write journals!
Ongoing activities undertaken by our merry band.
Tasks completed, for better or for worse.
Mirava's Journal - the journal of the party's intrepid scout.
Stories of Old Heroes - What better way to inspire fledgling heroes than by telling tales of old ones?
Fuser Unit - The Story of... something...
Mirava's Journal
The journal of the party's intrepid scout.
Stories of Old Heroes
What better way to inspire fledgling heroes than by telling tales of old ones?.
Political Intrigue in the City of Heroes
After traveling to Jhelom in search of an expert on rare weapons our intrepid heroes become embroiled in the politics of the city, casting their support behind a brave questing Prince.
Quests, Deeds, and Disasters
Heroes perform many deeds - although not all of them are resounding successes...
Quests
A Mysterious Reliquary - in an abandoned mine near Silverton the heroes discover a strange room, filled with carvings and a curious script. A sword and an urn of ashes recovered from the reliquary have yielded up some lore but have created even more unanswered questions despite the sagacity of the scholars consulted - and the answers to some of these questions may have worrying implications about much that was thought to be true...
Gainful Employment? - Avalon is a hive of activity, and nowhere more so than the so-called Adventurers' Guild where not one - but two! - people seek after persons of deftness and skill to aid them in their endeavours
Deeds & Disasters
A Caravan and a Mine - the brave heroes, at the behest of Yorick the distraught merchant, plumb the depths of an abandoned mine, slay the ogre bandits, defeat a fearsome umber hulk, free the prisoners, and discover a mysterious reliquary.
Journals
Some heroes even keep records of their exploits...
Mirava's Journal - the journal of the party's intrepid scout.
Stories of Old Heroes - What better way to inspire fledgling heroes than by telling tales of old ones?
Fuser Unit - The Story of... something...
Quests, Deeds, and Disasters
Heroes perform many deeds - although not all of them are resounding successes...
Quests
A Mysterious Reliquary
In an abandoned mine near Silverton the heroes discover a strange room, filled with carvings and a curious script. A sword and an urn of ashes recovered from the reliquary have yielded up some lore but have created even more unanswered questions despite the sagacity of the scholars consulted - and the answers to some of these questions may have worrying implications about much that was thought to be true...
Deeds & Disasters
A Caravan and a Mine
The brave heroes, at the behest of Yorick the distraught merchant, plumb the depths of an abandoned mine, slay the ogre bandits, defeat a fearsome umber hulk, free the prisoners, and discover a mysterious reliquary.
Gainful Employment?
Avalon is a hive of activity, and nowhere more so than the so-called Adventurers' Guild where not one - but two! - people seek after persons of deftness and skill to aid them in their endeavours. The heroes chose their magician, but sometimes the choices of magicians count for more! Despite misadventures and distractions our brave protagonists entered Kell's Tower, discovered some morbid leavings, and turned the tower over to his heir, Pascal - their chosen patron. Ismene - the spurned would-be employer - reached some understanding with Pascal and departed without rancor, inviting the group to contact her should they desire her skills - despite this some of the heroes were displeased with her flippant manipulations and deceptions, although others may have been left with different feelings...
Journals
Mirava's Journal - the journal of the party's intrepid scout.
Stories of Old Heroes - What better way to inspire fledgling heroes than by telling tales of old ones?
Fuser Unit - The Story of... something...
Stories of Old Heroes - What better way to inspire fledgling heroes than by telling tales of old ones?
Mirava's Journal - the journal of the party's intrepid scout.
Mirava's Journal - the journal of the party's intrepid scout. Fuser Unit - The Story of... something...
A Mysterious Reliquary - in an abandoned mine near Silverton the heroes discover a strange room, filled with carvings and a curious script. A sword and an urn of ashes are recovered, but there are many unanswered questions...
A Mysterious Reliquary - in an abandoned mine near Silverton the heroes discover a strange room, filled with carvings and a curious script. A sword and an urn of ashes recovered from the reliquary have yielded up some lore but have created even more unanswered questions despite the sagacity of the scholars consulted - and the answers to some of these questions may have worrying implications about much that was thought to be true...
Gainful Employment? - Avalon is a hive of activity, and nowhere more so than the so-called Adventurers' Guild where not one - but two! - people seek after persons of deftness and skill to aid them in their endeavours
Mirava's Journal - the journal of the party's intrepid scout.
Mirava's Journal - the journal of the party's intrepid scout.
A Caravan and a Mine, a merchant of Silverton, Yorick, beseeches the heroes to retrieve the survivors of a raided caravan (including his niece) from the clutches of the knaves that attacked it; the perpetrators turn out to be ogres who are lairing in an abandoned mine however...
A Mysterious Reliquary - in an abandoned mine near Silverton the heroes discover a strange room, filled with carvings and a curious script. A sword and an urn of ashes are recovered, but there are many unanswered questions...
A Caravan and a Mine - the brave heroes, at the behest of Yorick the distraught merchant, plumb the depths of an abandoned mine, slay the ogre bandits, defeat a fearsome umber hulk, free the prisoners, and discover a mysterious reliquary.
Journals
Some heroes even keep records of their exploits...
Mirava's Journal - the journal of the party's intrepid scout.
A small weathered notebook contains several entries in Mirava’s handwriting, complete with rough maps. The last entry reads:
"...On the road to Silverton, our party encountered a well-armed group of soldiers. Their leader, a distraught merchant by the name of Yorick, explained that ogres had ransacked a caravan of his and taken several captives -- including his niece. He asked for our aid, and added that he was wealthy enough to compensate us for the effort. We agreed to help Yorick.
While tracking the ogres, we came upon the body of one of the fallen. Valicus remained behind to tend it, while the rest of us proceeded to follow the ogres’ trail to a nearby abandoned mine. Once there, Yorick remained a short distance away along with the several soldiers in his employ, allowing us to scout ahead.
Pressing against the entrance to the cave, I heard a group of the creatures about 15 feet from the tunnel’s entrance. By the sound, I estimated 3 to 5. I did not venture closer, knowing as I did that the ogres would be able to see in the dark, while I could not. I returned to the others, who had concealed themselves behind a rockfall.
Upon hearing my report, Marcel regaled us with a story of a blue ogre who took over a town and ruled as king among his kind. However, sometime during the story, it was discovered that the ogres were approaching. One in particular was coming close to the rocks we were hiding behind. Apparently, the ogres had heard us.
Robert asked whether we could take them by surprise, and seemed eager to engage them. Marcel suggested distracting the ogres with a loud noise. Suraliha watched quietly in her accustomed manner. I admit I was uncertain. Though I had encountered ogres before, it was with a team of experienced trackers and foresters beside me. I suspected distracting would be more successful. A loud noise, however, seemed like it would draw the ogres toward our group. I knew I was the fasted, and decided to move, distracting the creatures away from the rest of the party. Running from cover, I took a shot at the closest ogre. I did not expect it would be much wounded, but an arrow would draw its attention. As planned, the other ogres noticed me and began to take chase. Three of them from the cave followed me, while the first one stood before the pile of rocks, seemingly surprised.
Suraliha was the first to leap from behind the pile of rocks to strike. She stabbed her blades deep in its chest and withdrew swiftly, while Robert followed with a blow of his own, cleaving the ogre from shoulder to hip. I concentrated on distracting the other three ogres, firing another arrow into their midst. Two, however, would not be distracted and heading toward the two. The paladin avoided the blow of a club, while Suraliha deftly scissored the ogre’s head off with her twin blades. Meanwhile, Marcel began singing an uplifting tune about a toothpick hero. It was strangely catchy, though the ogres did not seem to appreciate it. The creatures struck at the two swords-wielding warriors, who returned the favor by slicing them up into ribbons. By this time, Valicus had completed his ceremony and rejoined the party. Robert consulted with the wizard, catching him up on what we had done.
Meanwhile, I noticed something peculiar inside the mouth of the cave I had not noticed earlier. It was a slab of bacon, presumably from the caravan. Though it had been gnawed on, I picked it up to show the group later, and proceeded further into the cave. There was a lot of noise from the ogres, and the echoes made them sound distant, as if on a lower level. It seemed there were several. I did not scout in detail, however, deciding to return to the others and warn them. When I returned, there was some discussion of what to do. It was decided I would lead Valicus into the tunnel where he would then cast a spell to draw them out.
The interior of the cavern was as dark as I had feared, and we remained mostly silent for fear of being overheard… if the ogres didn’t hear him sneaking first. But I led Valicus into the tunnel, using the wall as a guide. He tapped my shoulder at one point, and I presumed he was going to cast his spell when he was within a proper range. Meanwhile, I noted a flickering on the wall. Lacking any means of communicating with the wizard in the cave, I moved forward, expecting I would be able to return quickly.
The tunnel sloped slightly, and the wall ended about 100 ft from the entrance. I switched to the opposite wall and edged closer. There I detected a wooden ramp, and a large cavern. The captives were chained to a forge, being harassed by the ogres. I then decided to return to the others...
http://www.tirislom.com/pseudobritannia/001_abandoned_mine.jpg
...Valicus was already at the entrance, having decided not to cast his spell while I was inside. Once we were assembled (and after some discussion), he cast his spell at the entrance to the cavern, running out as, the ogres poured forth. Another battle ensued, this time with Robert and Suraliha standing at the entrance, Marcel and myself firing arrows, and Valicus summoning a large ethereal hound to assist us. 8 ogres appeared, and were dispatched as their fellows had been earlier..."
Deeds
Deeds & Disasters
...Valicus was already at the entrance, having decided not to cast his spell while I was inside. Once we were assembled (and after some discussion), he cast his spell at the entrance to the cavern, running out as, the ogres poured forth. Another battle ensued, this time with Robert and Suraliha standing at the entrance, Marcel and myself firing arrows, and Valicus summoning a large ethereal hound to assist us. 8 ogres appeared, and were dispatched as their fellows had been earlier..."
Disasters
...Valicus was already at the entrance, having decided not to cast his spell while I was inside. Once we were assembled (and after some discussion), he cast his spell at the entrance to the cavern, running out as, the ogres poured forth. Another battle ensued, this time with Robert and Suraliha standing at the entrance, Marcel and myself firing arrows, and Valicus summoning a large ethereal hound to assist us. 8 ogres appeared, and were dispatched as their fellows had been earlier..."
A small weathered notebook contains several entries in Mirava’s handwriting, complete with rough maps. The last entry reads:
"...On the road to Silverton, our party encountered a well-armed group of soldiers. Their leader, a distraught merchant by the name of Yorick, explained that ogres had ransacked a caravan of his and taken several captives -- including his niece. He asked for our aid, and added that he was wealthy enough to compensate us for the effort. We agreed to help Yorick.
While tracking the ogres, we came upon the body of one of the fallen. Valicus remained behind to tend it, while the rest of us proceeded to follow the ogres’ trail to a nearby abandoned mine. Once there, Yorick remained a short distance away along with the several soldiers in his employ, allowing us to scout ahead.
Pressing against the entrance to the cave, I heard a group of the creatures about 15 feet from the tunnel’s entrance. By the sound, I estimated 3 to 5. I did not venture closer, knowing as I did that the ogres would be able to see in the dark, while I could not. I returned to the others, who had concealed themselves behind a rockfall.
Upon hearing my report, Marcel regaled us with a story of a blue ogre who took over a town and ruled as king among his kind. However, sometime during the story, it was discovered that the ogres were approaching. One in particular was coming close to the rocks we were hiding behind. Apparently, the ogres had heard us.
Robert asked whether we could take them by surprise, and seemed eager to engage them. Marcel suggested distracting the ogres with a loud noise. Suraliha watched quietly in her accustomed manner. I admit I was uncertain. Though I had encountered ogres before, it was with a team of experienced trackers and foresters beside me. I suspected distracting would be more successful. A loud noise, however, seemed like it would draw the ogres toward our group. I knew I was the fasted, and decided to move, distracting the creatures away from the rest of the party. Running from cover, I took a shot at the closest ogre. I did not expect it would be much wounded, but an arrow would draw its attention. As planned, the other ogres noticed me and began to take chase. Three of them from the cave followed me, while the first one stood before the pile of rocks, seemingly surprised.
Suraliha was the first to leap from behind the pile of rocks to strike. She stabbed her blades deep in its chest and withdrew swiftly, while Robert followed with a blow of his own, cleaving the ogre from shoulder to hip. I concentrated on distracting the other three ogres, firing another arrow into their midst. Two, however, would not be distracted and heading toward the two. The paladin avoided the blow of a club, while Suraliha deftly scissored the ogre’s head off with her twin blades. Meanwhile, Marcel began singing an uplifting tune about a toothpick hero. It was strangely catchy, though the ogres did not seem to appreciate it. The creatures struck at the two swords-wielding warriors, who returned the favor by slicing them up into ribbons. By this time, Valicus had completed his ceremony and rejoined the party. Robert consulted with the wizard, catching him up on what we had done.
Meanwhile, I noticed something peculiar inside the mouth of the cave I had not noticed earlier. It was a slab of bacon, presumably from the caravan. Though it had been gnawed on, I picked it up to show the group later, and proceeded further into the cave. There was a lot of noise from the ogres, and the echoes made them sound distant, as if on a lower level. It seemed there were several. I did not scout in detail, however, deciding to return to the others and warn them. When I returned, there was some discussion of what to do. It was decided I would lead Valicus into the tunnel where he would then cast a spell to draw them out.
The interior of the cavern was as dark as I had feared, and we remained mostly silent for fear of being overheard… if the ogres didn’t hear him sneaking first. But I led Valicus into the tunnel, using the wall as a guide. He tapped my shoulder at one point, and I presumed he was going to cast his spell when he was within a proper range. Meanwhile, I noted a flickering on the wall. Lacking any means of communicating with the wizard in the cave, I moved forward, expecting I would be able to return quickly.
The tunnel sloped slightly, and the wall ended about 100 ft from the entrance. I switched to the opposite wall and edged closer. There I detected a wooden ramp, and a large cavern. The captives were chained to a forge, being harassed by the ogres. I then decided to return to the others...
http://www.tirislom.com/pseudobritannia/001_abandoned_mine.jpg
...Valicus was already at the entrance, having decided not to cast his spell while I was inside. Once we were assembled (and after some discussion), he cast his spell at the entrance to the cavern, running out as, the ogres poured forth. Another battle ensued, this time with Robert and Suraliha standing at the entrance, Marcel and myself firing arrows, and Valicus summoning a large ethereal hound to assist us. 8 ogres appeared, and were dispatched as their fellows had been earlier..."
A Caravan and a Mine, a merchant of Silverton, Yorick, beseechs the heroes to retrieve the survivors of a raided caravan (including his neice) from the clutches of the knaves that attacked it; the perpetrators turn out to be ogres who are lairing in an abandoned mine however...
A Caravan and a Mine, a merchant of Silverton, Yorick, beseeches the heroes to retrieve the survivors of a raided caravan (including his niece) from the clutches of the knaves that attacked it; the perpetrators turn out to be ogres who are lairing in an abandoned mine however...
Quests, Deeds, and Disasters
Heroes perform many deeds - although not all of them are resounding successes...
Quests
A Caravan and a Mine, a merchant of Silverton, Yorick, beseechs the heroes to retrieve the survivors of a raided caravan (including his neice) from the clutches of the knaves that attacked it; the perpetrators turn out to be ogres who are lairing in an abandoned mine however...